AI Insights · Timothy · October 2021
Top 5 Cat Games on iOS in Africa – Q3 2021
Explore the performance of the top 5 cat-themed games on iOS in Africa during Q3 2021. Detailed insights into downloads, revenue, and active user trends.
In the third quarter of 2021, the top 5 cat-themed games on iOS in Africa showed varied performance in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, highlights the trends and shifts for each app.
My Talking Angela 2, released in mid-July 2021, saw an initial surge with weekly downloads peaking at around 12K in late July. However, downloads gradually declined to approximately 4.6K by the end of September. Revenue followed a similar pattern, with a notable peak of $415 in mid-September. Active users started at 5.2K and saw a steady increase, peaking at around 35.9K in early August before settling at 28.4K by the end of the quarter.
My Talking Tom 2 maintained a relatively stable performance. Weekly downloads fluctuated between 2.7K and 6.3K, with a noticeable peak in mid-July. Revenue showed some volatility, peaking at $458 in early July and seeing another high of $425 in mid-September. Active users remained robust, consistently hovering around the 40K mark, with minor fluctuations throughout the quarter.
My Talking Angela experienced a slight decline in both downloads and active users over the quarter. Weekly downloads started at around 3.7K and dropped to about 2.6K by the end of September. Revenue saw its highest point at $480 in mid-July, but gradually decreased to $135 by the end of the quarter. Active users followed a downward trend, starting at 52K and ending at approximately 39.8K.
My Talking Tom Friends had a mixed quarter. Weekly downloads fluctuated between 2.1K and 3.4K, with a slight peak in early August. Revenue showed an upward trend in late August, reaching $236. Active users saw a gradual decline from 44.6K at the start of the quarter to 37.7K by the end.
Lastly, My Talking Tom demonstrated consistent engagement. Weekly downloads remained steady, ranging from 2.5K to 3.3K. Revenue peaked at $447 in mid-September. Active users showed a slight decline from 60.8K at the start to approximately 57.9K by the end of the quarter.
For further insights and detailed data, visit Sensor Tower.